建立戰役

再次,要做到這一點最簡單的方法就是別去想,讓你的劇折和架構緊急地創建戰役的故事。人類善於學習模式,你很可能會自然地透過從劇構和劇折中輸入未解答的問題學會你的戰役的長期劇情設備是什麼。

但是,如果你想要做些重點規劃,建議與劇構一樣,除非你打算概括得更多。選擇一個故事問題來回答,讓玩家角色們利用他們的劇折和劇構來建設。然後,記錄下什麼步驟將引導致回答這個問題,讓你有劇構與劇折的材料。

因為你設定中當前或即將發生的問題所影響的範圍,使它們最適合考慮做為戰役層級的困擾形象是。

Amanda knows that her campaign will hinge on resolving The Doom that Is to Come. So the story question following from that is pretty obvious. “Can the PCs avert, prevent, or mitigate the prophesied doom?”

She knows that to do that, they’re first going to need to figure out which of the Cult of Tranquility’s factions is right about the prophecy (if either). They’ll also need to make sure that none of their personal enemies or The Scar Triad can interfere with whatever they need to do in order to stop the doom. That gives her a good idea of what arcs are going to make up the campaign.