Hello There!

There is actually nothing about the game here. It's just a paragraph that I wrote in order to see who's really paying attention to the things that I've written here on this website, so I've put a special easter egg inside this paragraph somewhere that will allow you to see cool stuff in the game. If you read the paragraph all the way through, somewhere in the middle of the paragraph, and no, it's not at the end of the paragraph, you'll find a small code that you can copy and paste into the game's text box when you first start up the game, and it will say a lot of stuff about the game. Maybe, if you put the code in the game, there will be a fun message about how the meaning of life is nothing but lifeless oblivion, or maybe when you put the code in the game, it will give you a full walkthrough of the future game. Although, the way I'm currently making the game, a full walkthrough is not likely, as I haven't really thought about puzzles to implement into the game. It's also very possible that this paragraph doesn't actually have anything special in it, and I'm just writing this to waste your time, but it's a good assumption to bet that I'm not that cruel. It's also possible that I've just put this into a neural network and I'm just procedurally generating text at this point. However, what are the chances that the AI is writing about it writing itself, and now it's writing about itself writing about itself writing itself, and so on, and so forth, but I will have you know, that I am writing this on my own. I'm taking the time out of my life, to take time out of your life so that you can find a single easter egg in this one paragraph. Maybe, the Easter egg is in the next sentence, or it's in the one after that. But it's not. No, seriously it's not. It's not in this one either. You're going to have to read for a bit longer to find the weird thing in this paragraph because the paragraph is much longer than you have read so far. Now I'm going to put a decoy in for the people who are just skipping the paragraph and looking for something out of the ordinary, so if you put this code into the game it's not going to actually do anything, but it's there, and I don't have anything to say about it. By the way, the code is 'Imastupididiotthatdidntreadthetextgiasfelbrehber'. It's very possible that when reading that you might think it's trying to make you do something stupid, but it's not. Now, of course, I really hope that people didn't just read that and put it into the game because it's still not correct. If you had read the entire thing, you would have known it was fake, so get rekd. Although I'm writing this paragraph to actually get people to find a funny joke in the game, I don't think that the people who have read through this entire thing are going to read it through again, so maybe if I make the actual code look like normal text, people who are just reading through the thing to just find it, instead of actually reading the text are going to miss it, so that you have to legitimately read the paragraph looking for clues about where the code is. Now, of course, it's not going to be done with a secret message code-type thing, so you're not going to find the code by reading the first letter of each line. I mean, just writing the paragraph, I can obviously see that the word 'Twswocppwtiplasetrae' isn't actually a word. however, I'm still writing this, maybe I'm interested in writing 'Twswocppwtiplasetrae' is the password. Maybe you'll want to check that. although I do think that the sides of the paragraph will change depending on if you're reading on mobile, or on your computer, and even now, I'm probably not looking at the same first letters you are, because I'm editing the website and reading in the editing view, and that would be insanely hard to try and put together in a way that makes sense. The text would also change depending on what I want to say, and then I would have to change the text again, and then I would have to do a lot of really complicated stuff to make it work. Also, did you know that I didn't write this all in one day? Yep! this is second day me writing this paragraph. I'm having fun writing this paragraph and making this game. Although I don't even remember what I'm supposed to be writing about. Oh, wait, yeah. secret easter egg. Oh yeah, that was most likely a complete lie. I'm not sure what you guys expected. I mean, It's fun to waste people's time. Maybe later, I'll go back into this and change it up so there is actually something. So if you read this every single day to see if anything changed, you might find something. Yes, that's an excuse to waste your time more. Or is it... *vsauce music intensifies*. Maybe, I've already hidden the code in the paragraph, and you have to go and find something that you aren't even sure exists anymore. And don't expect it to be just out there. Perhaps, I did something really weird to hide the easter egg text. Perhaps if you download Grammarly, you might want to check to see all the words it's underlining in red. because I don't bother changing the dumb things. Perhaps that's a joke. You can never be so sure. Anyways, I've been procrastinating from actually making the game for so long, that I haven't actually gotten anything done in the game itself.You're not going to be able to find out anything if I don't update the game to have the easter egg in it. Right? Alright the paragraph is over now. You can stop reading if you want. It's fine if you don't though. It's not like the code is going to be in the second-to-last sentence. No, seriously it's not. If it was I would have told you. Oh, wait, I did. But it's not. If you were to go to the second to last sentence in the paragraph it would be way too long to remember, or to copy and paste. That's because I'm going to copy and paste a 630 word sentence from http://www.plainenglish.co.uk/campaigning/examples/long-sentences.html that has no relevance to anything I'm doing here. Ok? Ok. Here we go. A path from a point approximately 330 metres east of the most south westerly corner of 17 Batherton Close, Widnes and approximately 208 metres east-south-east of the most southerly corner of Unit 3 Foundry Industrial Estate, Victoria Street, Widnes, proceeding in a generally east-north-easterly direction for approximately 28 metres to a point approximately 202 metres east-south-east of the most south-easterly corner of Unit 4 Foundry Industrial Estate, Victoria Street, and approximately 347 metres east of the most south-easterly corner of 17 Batherton Close, then proceeding in a generally northerly direction for approximately 21 metres to a point approximately 210 metres east of the most south-easterly corner of Unit 5 Foundry Industrial Estate, Victoria Street, and approximately 202 metres east-south-east of the most north-easterly corner of Unit 4 Foundry Industrial Estate, Victoria Street, then proceeding in a generally east-north-east direction for approximately 64 metres to a point approximately 282 metres east-south-east of the most easterly corner of Unit 2 Foundry Industrial Estate, Victoria Street, Widnes and approximately 259 metres east of the most southerly corner of Unit 4 Foundry Industrial Estate, Victoria Street, then proceeding in a generally east-north-east direction for approximately 350 metres to a point approximately 3 metres west-north-west of the most north westerly corner of the boundary fence of the scrap metal yard on the south side of Cornubia Road, Widnes, and approximately 47 metres west-south-west of the stub end of Cornubia Road be diverted to a 3 metre wide path from a point approximately 183 metres east-south-east of the most easterly corner of Unit 5 Foundry Industrial Estate, Victoria Street and approximately 272 metres east of the most north-easterly corner of 26 Ann Street West, Widnes, then proceeding in a generally north easterly direction for approximately 58 metres to a point approximately 216 metres east-south-east of the most easterly corner of Unit 4 Foundry Industrial Estate, Victoria Street and approximately 221 metres east of the most southerly corner of Unit 5 Foundry Industrial Estate, Victoria Street, then proceeding in a generally easterly direction for approximately 45 metres to a point approximately 265 metres east-south-east of the most north-easterly corner of Unit 3 Foundry Industrial Estate, Victoria Street and approximately 265 metres east of the most southerly corner of Unit 5 Foundry Industrial Estate, Victoria Street, then proceeding in a generally east-south-east direction for approximately 102 metres to a point approximately 366 metres east-south-east of the most easterly corner of Unit 3 Foundry Industrial Estate, Victoria Street and approximately 463 metres east of the most north easterly corner of 22 Ann Street West, Widnes, then proceeding in a generally north-north-easterly direction for approximately 19 metres to a point approximately 368 metres east-south-east of the most easterly corner of Unit 3 Foundry Industrial Estate, Victoria Street and approximately 512 metres east of the most south easterly corner of 17 Batherton Close, Widnes then proceeding in a generally east-south, easterly direction for approximately 16 metres to a point approximately 420 metres east-south-east of the most southerly corner of Unit 2 Foundry Industrial Estate, Victoria Street and approximately 533 metres east of the most south-easterly corner of 17 Batherton Close, then proceeding in a generally east-north-easterly direction for approximately 240 metres to a point approximately 606 metres east of the most northerly corner of Unit 4 Foundry Industrial Estate, Victoria Street and approximately 23 metres south of the most south westerly corner of the boundary fencing of the scrap metal yard on the south side of Cornubia Road, Widnes, then proceeding in a generally northern direction for approximately 44 metres to a point approximately 3 metres west-north-west of the most north westerly corner of the boundary fence of the scrap metal yard on the south side of Cornubia Road and approximately 47 metres west-south-west of the stub end of Cornubia Road. Anyways that's it, goodbye.