Sc2gears 8.0
Post date: Sep 21, 2011 6:38:54 AM
1.4 replays are now supported.
1.4 replay format changes have been implemented, 1.4 replays are now supported.
The APM calculation in Sc2gears was not changed, it still shows your "real" APM (including all your actions - but excluding the beginning of the game). You can switch between using real-time or game-time for calculations in the Analyzer tab of the Misc settings dialog.
A new menu item in the Tools menu: Translation tool
Translating Sc2gears into other languages now just became a piece of cake.
A new translation tool is now included in Sc2gears where you can create new translations or edit any existing translations.
Translating Sc2gears is now as easy as filling a table... It's even easier as Sc2gears can sort or filter the texts, filter out already translated texts; Sc2gears shows you a preview of the original text and the translation. You can jump forward and backward between untranslated texts and it even shows you a progress bar indicating the completion status (how many texts you translated and how many more to go...).
I encourage those who speak well other languages beside English to translate Sc2gears and send me the language file so I can include it in the next release.
]The translation tool has another potential: You can use it to change a few texts you want to see differently. If you want a few texts to be displayed differently, create a new translation, change the texts you want to appear differently, and select that new Language. Text that you did not change/translated will appear as defined in the default English language.
Plugin API 2.4:
New method in ITableBox to specify a custom row filter: setAdditionalRowFilter(), fireAdditionalRowFilterChanged()
New methods in the GuiUtilsApi to open internal (in Sc2gears) browser dialogs: showBrowserDialog()
Other minor additions.
Added "ChineseTraditional" language by "jojos".
Optimized the language files (for smaller size and faster processing).
Fixed a bug that all previous replay versions used 50 sec (in-game) Blink research time (instead of 110 sec).
Fixed a bug where Chitinous Plating research was not recognized in replay version 1.3.3 and after.
Other minor changes and improvements.