Sc2gears 8.0

Post date: Sep 21, 2011 6:38:54 AM

  • 1.4 replays are now supported.

    • 1.4 replay format changes have been implemented, 1.4 replays are now supported.

    • The APM calculation in Sc2gears was not changed, it still shows your "real" APM (including all your actions - but excluding the beginning of the game). You can switch between using real-time or game-time for calculations in the Analyzer tab of the Misc settings dialog.

  • A new menu item in the Tools menu: Translation tool

    • Translating Sc2gears into other languages now just became a piece of cake.

    • A new translation tool is now included in Sc2gears where you can create new translations or edit any existing translations.

    • Translating Sc2gears is now as easy as filling a table... It's even easier as Sc2gears can sort or filter the texts, filter out already translated texts; Sc2gears shows you a preview of the original text and the translation. You can jump forward and backward between untranslated texts and it even shows you a progress bar indicating the completion status (how many texts you translated and how many more to go...).

    • I encourage those who speak well other languages beside English to translate Sc2gears and send me the language file so I can include it in the next release.

    • ]The translation tool has another potential: You can use it to change a few texts you want to see differently. If you want a few texts to be displayed differently, create a new translation, change the texts you want to appear differently, and select that new Language. Text that you did not change/translated will appear as defined in the default English language.

    • Plugin API 2.4:

      • New method in ITableBox to specify a custom row filter: setAdditionalRowFilter(), fireAdditionalRowFilterChanged()

      • New methods in the GuiUtilsApi to open internal (in Sc2gears) browser dialogs: showBrowserDialog()

      • Other minor additions.

    • Added "ChineseTraditional" language by "jojos".

    • Optimized the language files (for smaller size and faster processing).

    • Fixed a bug that all previous replay versions used 50 sec (in-game) Blink research time (instead of 110 sec).

    • Fixed a bug where Chitinous Plating research was not recognized in replay version 1.3.3 and after.

    • Other minor changes and improvements.