Config for low PC

Конфигурация файла l2.ini, для наиболее оптимальной производительности. Ниже представлены 3 исправленных блока, которые нужно заменить.

[ClippingRange]

PawnMax=2.0

PawnMin=1.0

AntiPortal=1.5

Terrain=0.0

StaticMesh=2.5

Projector=5.0

StaticMeshLod=2.5

Pawn=0.5

Actor=1.5

[WinDrv.WindowsClient]

WindowedViewportX=1024

WindowedViewportY=768

FullscreenViewportX=1024

FullscreenViewportY=768

MenuViewportX=640

MenuViewportY=480

Brightness=0.500000

Contrast=0.500000

Gamma=1.000000

UseJoystick=False

CaptureMouse=True

StartupFullscreen=False

UseWindowFrame=False

ScreenFlashes=False

NoLighting=True

MinDesiredFrameRate=999.000000

Decals=False

Coronas=False

DecoLayers=True

Projectors=True

NoDynamicLights=True

ReportDynamicUploads=False

TextureDetailInterface=Normal

TextureDetailTerrain=UltraLow

TextureDetailWeaponSkin=UltraLow

TextureDetailPlayerSkin=UltraLow

TextureDetailWorld=UltraLow

TextureDetailRenderMap=UltraLow

TextureDetailLightmap=UltraLow

NoFractalAnim=True

ScaleHUDX=0.0

[D3DDrv.D3DRenderDevice]

DetailTextures=False

HighDetailActors=False

SuperHighDetailActors=False

UsePrecaching=True

UseTrilinear=False

AdapterNumber=-1

ReduceMouseLag=False

UseTripleBuffering=True

UseHardwareTL=True

UseHardwareVS=True

UseCubemaps=False

DesiredRefreshRate=60

UseCompressedLightmaps=True

UseStencil=False

Use16bit=True

Use16bitTextures=True

MaxPixelShaderVersion=255

UseVSync=False

LevelOfAnisotropy=0

AvoidHitches=False

DetailTexMipBias=0.8

DefaultTexMipBias=-0.5

UseNPatches=False

TesselationFactor=1.0

CheckForOverflow=False