Table highlight

This tab allows you to create frames that will highlight the tables according to the specified conditions. In addition to the frames (or instead of them), you can also make the backlight background (frame filling).

For example, the screenshot above shows three tables with three different frame / backlight types. On the table with a gray frame and a gray highlight, hero is sitting out, on the blue table is waiting for the big blind, and on the orange one there is no hero on the table. Backlight can be done under a variety of conditions - blind level, stake, stack size, pot size, number of players on the table, time bank activation, etc.

Active - enables the color frames. HUD / Active also must be enabled to use this feature.

Add new - button is used to add a new highlight rule. After adding is necessary to specify the type of rule, the parameters of the rule and parameters of the frame and filling.

Delete - this button is used to delete a rule from the list.

Arrow buttons are used to move a selected rule up and down the list. The rules above are of higher priority, and if the same table simultaneously falls under several rules, then the upper one will work.

Rule

Here you define the backlighting properties for a rule selected in the list.

The drop-down list specifies the type of the rule. The following types of rules are implemented in the program:

    1. Table under mouse - this table is under mouse cursor.

    2. Hero action - there is a turn of the hero at this table.

    3. Blinds - value of a big blind on this table.

    4. Tourney buy-in - tournament buy-in for this table.

    5. Stack in bb - stack of the hero in the big blinds.

    6. Effective stack in bb - effective stack of the hero in the big blinds.

    7. Pot in bb - current pot size in the big blinds.

    8. Players - number of players at this table.

    9. Postflop players - number of postflop players.

    10. Caption contains - title of the table contains a given substring.

    11. Timebank activated - time bank button was clicked.

    12. Hand without SB - small blind was not posted in current hand on this table.

    13. Smallest stack in bb - smallest stack among not folded opponents.

    14. BLAST multiplier.

    15. BLAST timer (for x2 multiplier).

    16. BLAST timer (for >x2 multiplier).

    17. Formula - value calculated by the formula.

    18. Observed table - a table without hero.

    19. Sitout - hero is sitting out on this table.

    20. Waiting to play - hero is waiting for big blind / for the tournament to begin.

    21. Hand folded - hero folded his hand.

    22. Number of raisers before 1st hero act

    23. Number of limpers before 1st hero act

    24. Marked table (by 'Mark the table' hotkey) - manually marked table (using the Mark the table hotkey).

    25. Fast table - fast cash table.

    26. Time to act - time to end of turn in seconds.

Some rules have additional parameters, and some (such as Table under mouse or Hero action) have no parameters.

In most cases (for rules 3-8 and 15), the parameter is a number that is compared to a given value by one of the standard comparison operations - less, greater, equal, less than or equal to, greater than or equal to. The operation can be selected from the drop-down list, and the comparing value is entered in the input field on the right. For example, in the screenshot above the Tourney buy-in > 5 rule is set, which will work for the tournament table if the buy-in of this tournament exceeds $5.

Rule Caption contains has a string parameter. This parameter defines a substring that must be present in the title of the table to trigger the rule. For example, it can be a Super-Turbo string - and this rule will be triggered for all tables with a Super-Turbo substring in a title.

In the Formula rule, in addition to the value for comparison, a formula is also given. Formulas are given by the general rules for formulas. In addition to the usual variables, the formulas can also use the HUD / Table panels tags.

For example, this rule will work if the tournament has moved to ITM (that is, the number of players in the tournament is less than or equal to the number of prize places).

Also, you can make additional rules for other values under this rule, for example

[TL_countPlayers]-[TL_ITM] < 5

This rule will work when there are less than 5 people left before the ITM (assuming that the rule [TL_countPlayers] - [TL_ITM] ≤ 0 is located above, because if it does not exist, this rule will also highlight the ITM tables).


Frame

This section is for setting up a frame.

Color - сlick this button to adjust the color of the frame.

Width - here the thickness of the frame is set (in pixels). If you want to use only the filling background for this rule and you do not need a frame, set 0 here.


Filling

This section is for setting up a filling background.

Color - сlick this button to adjust the fill color.

Opacity - here the degree of fill opacity is set (in percent). If set to 0, then there will be no fill at all, if you specify 100 - there will be a completely opaque fill. On the example shown at the top of the page, you can see examples of fill with opacity of 30 and 40.

Fix for Win10 table size - enable this option to adjust the frame coordinates in Windows 10 (this is not required for all Windows 10 themes - see if the frame matches the size of the table or not, and depending on this enable or disable this option).