Mouse practice game

Sc2gears has a built-in Mouse practice game. This game tests your mouse speed and accuracy. In the game as time passes, moving discs appear more and more frequently at random locations with random moving direction. The discs first grow to a maximum radius then they shrink until they disappear. Your goal is to click on the discs as they appear. Use the LEFT button for Green discs and the RIGHT button for Red discs. The closer you click to their center point the more points you get. Game is over when 10 times you miss a disc or click on the background.

The game counts your score and calculates your mouse accuracy. There is a built-in Top Score table which is stored on the Sc2gears Database server. Those who entered an Authorization key can submit their scores to the server.

The Top Scores table qualification is restricted to Sc2gears Database users (to prevent abuse). Everyone can view the Top Scores table and check their score for placement, but the score cannot be submitted without a valid key.

The Top Scores table can also be checked on the web: Mouse Practice Game Top Scores table

Google Ads

Custom game rules

Sc2gears allows you to change most of the game rules to your liking. When you play with custom rules, you will not be qualified for the Top Scores table of course.

The custom rules can be viewed/changed on the Mouse game rules tab of the Miscellaneous settings dialog. The following custom rules can be changed:

    • Game speed / Refresh rate: The time unit of the game is a frame. This value defines how many of these frames should be in 1 second.

    • Max disc radius: The maximum radius of a disc (the discs will grow until this radius is reached, then they will shrink).

    • Max disc age: The age of a disc that does not get hit. If this is 2000 ms for example, then a disc will grow for 1 sec, then shrink for 1 sec.

    • Max disc score: The maximum score that can be given for a disc if it is hit exactly at its center point.

    • Max discs missed: The number of discs that can be missed before the game is over.

    • Disc movement speed: The movement speed of discs in pixel/sec. The direction will be chosen randomly.

    • Green disc probability: The probability of a new disc being green. For example if this is 75%, then 3 discs out of 4 will be green and 1 red.

    • Initial delay for new disc: There is a delay before a new disc appears. This value will tell the initial delay for a new disc.

    • New disc delay decrement: The delay between discs decreases over time. This value tells the value that will be subtracted from the delay after each new disc.

    • Random seed: If you enter a number here (must be in the range of -9223372036854775808..9223372036854775807 inclusive), then the same game associated with that number will be played each time.

    • This allows you to re-play the same game over and over again to practice the same moves.

    • Paint a cross at the center of discs: If this is enabled, a cross will be painted at the center of each discs.

    • Paint a circle around discs showing maximum size: If enabled, a circle will be painted around each discs showing their maximum size.