If you have a soundfont player that cannot play SFZ files, you can use this tutorial to convert the SalamanderGrandPiano to SF2. What you'll need: SalamanderGrandPiano files | Download on Freepats Polyphone SoundFont Editor | Download on the Polyphone website 1. Open the SalamanderGrandPianoV3.sfz file in Polyphone. 2. There should be 12 instruments. If so, open 'Presets' and open '000:000 SalamanderGrandPiano'. 3. Remove 'SalamanderGrandPi-11' and 'SalamanderGrandPi-12'. Don't forget to remove unused elements! 4. Open 'samples', and select the samples from 'rel1L' to 'rel88L'. 5. Click the button next to the 'loop' function. The 2 numbers should stay '0' and '0'. 6. Now, change the second 'loop' number to 1. 7. Open 'instruments'. Once you have done so, click 'SalamanderGrandPi-10'. 8. Set the loop playback on the global section to the third option. 9. Repeat steps 4-6 for the samples that begin with 'harm'. 10. Repeat step 7 with the instruments SalamanderGrandPi-3,4,5,6,7,8 and 9. 11. (Optional) Go back to 'presets' and open '000:000 SalamanderGrandPiano'. 12. (Optional, continuing from step 11) Change any key range that has 20 or 21 as its low number to 0 to the same high number. (If this sounds confusing, here is an example. Change 20-43 to 0-43, and 20-88 to 0-88. Keep on going.) After you have done this, change any key range that has 108 as its high number to the same low number to 127. (Example: Change 89-108 to 89-127.) This will make the soundfont play all 128 keys. 13. (Optional) Normalise all samples to 95-98%. 14. Save the resulting SoundFont as anything you like. I originally wrote this up to help someone on the Polyphone website forums. NOTE: If an sfz file is saved, click 'Export soundfonts' instead of 'Save' or 'Save as...'. On the 'Export...' menu, set the format to sf2 then click Export. |
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