Note Religion traits are available to characters of specific religions but actual names of gods are not able to be referenced here. However, you can easily look them up elsewhere or insert your own gods instead. Check out PathfinderCommunity.net for some specific examples.
You know that all things pass in time, and are used to having to repeat arguments multiple times to convince stubborn believers. Benefits: You gain a +2 trait bonus on Diplomacy checks to influence hostile or unfriendly creatures, and if you fail at such an attempt, you may retry it once. |