Psionics‎ > ‎Psionic Bestiary‎ > ‎

Thought Eater

This small creature appears to be roughly three feet in length, and its skeleton is visible through the wispy, ethereal flesh that covers its form. Its body resembles a feline, while its head has a decidedly avian cast.

Thought Eater CR 2

XP 600
N Small aberration (psionic)
Init +8; Senses darkvision 60 ft., Perception

DEFENSE

AC 17, touch 15, flat-footed 13 (+4 Dex, +2 natural, +1 size)
hp 13 (3d8)
Fort +1, Ref +5, Will +4
Defensive Abilities ethereal passage

OFFENSE

Speed 40 ft.
Melee touch +4 (eat thoughts)

Psi-like Abilities (ML 3rd)

At-willdetect psionics, distract (DC 13), precognition, telepathic lash (DC 13*);

3/daythought shield.

The save DCs are Charisma-based.

*Includes augmentation for the thought eater’s manifester level.

STATISTICS

Str 12, Dex 18, Con 11, Int 7, Wis 12, Cha 14
BAB +2; CMB +2; CMD 14
Feats Alertness, Improved Initiative
Skills Perception +7, Stealth +14

SPECIAL ABILITIES

Eat Thoughts (Su)

A thought eater can drain psionic power points with a successful melee touch attack.

Each touch drains 6 power points from the opponent (or fewer, if the opponent has fewer than 6 points remaining). Against a non-psionic creature or a psionic creature that currently has no power points, this touch attack instead deals 1 point of Intelligence damage, which provides nourishment equivalent to 6 power points.

A thought eater requires 12 power points per day to survive but will gorge itself on weak prey.

Ethereal Passage (Su)

A thought eater can shift from the Ethereal Plane to the Material Plane as part of any move action, and then shift back again as a free action. The ability is otherwise identical to the psionic ethereal passage power.