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Covered in a hide of frost crystals with dagger-like claws and spikes, the creature before you stands 10 feet tall and vaguely reminds you of someone familiar.

Phthisic CR 6

XP 2,400
CE Large monstrous humanoid (psionic)
Init +5 Senses darkvision 60 ft., scent, Perception +14


AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size)
hp 63 (6d10 + 30); regeneration 5 (acid or fire)
Fort +9, Ref +6, Will +8
DR 10/magic Resist cold 10


Speed 30 ft.
Melee 2 claws +11 (1d6+6) and bite +11 (1d6+6 plus mind feed)
Space 10 ft.; Reach 10 ft.
Special Attacks mind feed

Psi-like Abilities

3/daybrain lock (affects animals, fey, giants, humanoids, magical beasts, and monstrous humanoids, DC 15*), dimension slide, ego whip (1d4, DC 15*), mental barrier, mind thrust (ML 4th, 4d10, Dc 15*), skate;

1/daybody adjustment (heal 1d12*), catapsi (DC 18).

Manifester level 6th. The save DCs are Charisma-based.

*Includes augmentation for the phthisic’s manifester level.


Str 23, Dex 12, Con 21, Int 10, Wis 16, Cha 16
BAB +6; CMB +13; CMD 24
Feats Alertness, Great Fortitude, Improved Initiative
Skills Climb +15, Perception +14, Stealth +10, Swim +15


Mind Feed (Ex)

A phthisic that hits with its bite attack deals 1d4 points of Intelligence damage. If this effect reduces the opponent’s Intelligence score to 0, the ability damage becomes ability drain.