Aegis - initiating customizations

New Aegis Customizations

The maximum levels of maneuvers and stances gained through aegis customizations is limited by those listed on Table: Archetype Maneuver Progression, although this restriction does not apply to maneuvers added to his maneuvers known through other methods, such as prestige classes or the Advanced Study feat.

1-Point Customizations

Additional Maneuvers: The aegis learns two additional maneuvers (not stances) that he meets the prerequisites for. These maneuvers must be from the Sleeping Goddess discipline or one of the two other disciplines he selected when you took the initiator’s soul customization. This customization may be selected multiple times. Each additional time it is taken, the aegis learns one maneuver from his three disciplines. For every two times the aegis takes this customization, he can ready one additional maneuver. The aegis must be at least 3rd level and have the initiator’s soul* customization before selecting this customization.

Special: This customization can be taken by aberrant aegii.


Additional Stance: The aegis learns one additional stance that he meets the prerequisites for. This stance must be from the Sleeping Goddess discipline or one of the two other disciplines he selected when you took the initiator’s soul customization. The aegis must be at least 4th level and have the Initiator’s Soul customization before selecting this customization. This customization may be selected up to one additional time at 7th level and every three levels thereafter.

Special: This customization can be taken by aberrant aegii.

2-Point Customizations

Initiator’s Soul: The aegis gains the ability to learn and ready martial maneuvers. He learns three maneuvers and one stance when he takes this customization. The disciplines available to the aegis are Sleeping Goddess and two other disciplines of his choice. If one of his selected disciplines’ associated skills is not on his class skill list, he gains it as a class skill. The aegis’ initiation modifier is Intelligence, and each aegis level is counted as a full initiator level. In addition, you gain Knowledge (martial) as a class skill.

Once the aegis knows a maneuver, he must ready it before he can use it (see below). A maneuver usable by aegii is considered an extraordinary ability unless otherwise noted in it or its discipline’s description. An aegis’ maneuvers are not affected by spell resistance, and he does not provoke attacks of opportunity when he initiates one.

The aegis can ready all three of his maneuvers known, but if he gains additional aegis maneuvers, he must choose which maneuvers to ready. An aegis must always ready his maximum number of maneuvers readied. He readies his maneuvers by tinkering with his astral suit for ten minutes. The maneuvers he chooses remain readied until he decides to practice again and change them. The aegis does not need to sleep or rest for any long period of time in order to ready his maneuvers; any time he spends ten minutes adjusting his suit, he can change his readied maneuvers.

An aegis begins an encounter with all his readied maneuvers unexpended, regardless of how many times he might have already used them since he chose them. When he initiates a maneuver, he expends it for the current encounter, so each of his readied maneuvers can be used once per encounter (unless he recovers them, as described below).

In order for the aegis to recover maneuvers, he must realign himself to his astral suit a full-round action. When he does so, he recovers a number of maneuvers equal to his aegis initiation modifier (minimum 2) and can exchange up to 1 point of customizations per four class levels (minimum 1) for new customizations. These new customizations last for one minute, at which point they return to their prior state. Alternately, the aegis may take a moment to focus, recovering a single maneuver as a standard action.

Special: This customization can be taken by aberrant aegii.