Mythic Wyvern

This serpentine dragon has huge wings, two taloned legs, and a tail stinger, and its blue scales are mottled with other colors.

Mythic Wyvern CR 8/MR 3

XP 4,800
N Large dragon (mythic)
Init +8M; Senses darkvision 60 ft., low-light vision, scent; Perception +18


AC 22, touch 10, flat-footed 21 (+1 Dex, +12 natural, –1 size)
hp 103 (7d12+58)
Fort +9, Ref +6, Will +8; DR 5/epic; Immune dragon traits, paralysis, sleep; Resist acid 10, cold 10, electricity 10, fire 10


Speed 20 ft., fly 100 ft. (average)
Melee bite +11 (2d6+5 plus grab), sting +11 (1d8+5 plus poison), 2 wings +6 (1d8+2)
Space 10 ft.; Reach 5 ft.
Special Attacks power lift, mythic power (3/day, surge +1d6), rake (2 talons +10, 1d6+5), swallow whole (1d6+5 bludgeoning, AC 14, 10 hp)


Str 21, Dex 12, Con 18, Int 7, Wis 12, Cha 9
Base Atk +7; CMB +13 (+17 grapple); CMD 24
Feats Flyby Attack, Improved Initiative M, Iron Will M, Skill Focus (Perception)
Skills Fly +9, Perception +18, Sense Motive +11, Stealth +7; Racial Modifiers +4 Perception
Languages Draconic


Poison (Ex)

Sting—injury; save DC 17; frequency 1/round for 6 rounds; effect 1d4 Constitution damage; cure 2 consecutive saves.

The save DC is Constitution-based.

Power Lift (Ex)

A mythic wyvern can expend one use of mythic power to withdraw as a move action (instead of a full-round action), moving up to its speed instead of double. It can even move straight up. If it's grappling a creature, the wyvern can bring the grappled creature with it. Usually a wyvern uses this ability to carry off its prey and drop it from above onto a hard surface. Since this is a move action, the wyvern can damage its target, withdraw, and drop its target all in the same round.