Mythic Elemental, Fire

This blazing conflagration is vaguely humanoid in shape, its horned visage almost too bright to look upon.

Mythic Elder Fire Elemental CR 14/MR 5

XP 38,400
N Huge outsider (elemental, extraplanar, fire, mythic)
Init +13; Senses darkvision 60 ft.; Perception +20
Aura frightful presence (60 ft., DC 18), shroud of flame (15 ft., 2d6 fire, DC 22), smoke cloud (10 ft., DC 22)

DEFENSE

AC 32, touch 19, flat-footed 21 (+9 Dex, +2 dodge, +13 natural, –2 size)
hp 202 (16d10+114)
Fort +14, Ref +19, Will +8 DR 10/—; Immune elemental traits, fire; Weaknesses vulnerable to cold

OFFENSE

Speed 60 ft.
Melee 2 slams +23 (2d8+8 plus burn)
Space 15 ft.; Reach 15 ft.
Special Attacks blinding blaze, burn (2d10, DC 22), inferno, mythic power (5/day, surge +1d8)

Spell-Like Abilities (CL 16th; concentration +16)

STATISTICS

Str 26, Dex 29, Con 18, Int 12, Wis 13, Cha 11
Base Atk +16; CMB +26; CMD 47
Feats Blind-Fight, Combat Reflexes M, Dodge M, Improved Initiative B, Iron Will M, Lightning Stance, Mobility, Spring Attack, Weapon Finesse B, Wind Stance
Skills Acrobatics +28 (+40 when jumping), Climb +27, Escape Artist +28, Intimidate +19, Knowledge (planes) +20, Perception +20, Sense Motive +20
Languages Ignan

SPECIAL ABILITIES

Blinding Blaze (Su)

A mythic fire elemental can expend one use of mythic power as a swift action to burn brightly, granting it a blinding gaze attack. This gaze causes permanent blindness and has a range of 60 feet. A creature that succeeds at a DC 22 Fortitude save is instead dazzled for 1 round. Fire elementals are immune to this blindness.

The save DC is Constitution-based.

Inferno (Ex)

A mythic fire elemental can expend one use of mythic power as an immediate action to lose its vulnerability to cold for 1 round. During this time, any fire damage it deals ignores fire resistance and fire immunity.

Shroud of Flame (Ex)

Any creature within a mythic fire elemental's reach must succeed at a DC 22 Reflex save at the start of its turn or take 2d6 points of fire damage. The elemental can suppress or reactivate this ability at will as a free action. The save DC is Constitution-based.

Smoke Cloud (Ex)

As a swift action, a mythic fire elemental can create a choking cloud of smoke. This cloud is equivalent to that of pyrotechnics and lasts 1 minute. Fire elementals are immune to the effects of this ability.