Mythic Nalfeshnee |
CR 17/MR 7 |
XP 102,400
CE Huge outsider (chaotic, demon, evil, extraplanar, mythic)
Init +12M; Senses darkvision 60 ft., true seeing; Perception +32
Aura unholy aura (DC 25)
DEFENSE
AC 36, touch 13, flat-footed 35 (+4 deflection, +1 Dex, +23 natural, –2 size)
hp 287 (15d10+205); fast healing 5
Fort +22, Ref +10, Will +21 DR 10/epic and good; Immune fire, electricity, poison; Resist acid 10, cold 10; SR 28
OFFENSE
Speed 30 ft., fly 40 ft. (poor)
Melee bite +28 (3d8+15/18–20), 2 claws +28 (2d6+15/19–20 plus steal)
Space 15 ft.; Reach 15 ft.
Special Attacks demonic knowledge, mythic power (7/day, surge +1d10), touch of chaos, unholy nimbus
Spell-Like Abilities (CL 12th; concentration +19)
Constant—detect thoughts (DC 19), true seeing, unholy aura (DC 25)
At will—call lightning (DC 20), feeblemind (DC 22), greater dispel magic, greater teleport (self plus 50 lbs. of objects only), move earth, slow (DC 20), stone shape, stone tell
3/day—scrying
1/day—contact other plane, summon (level 5, 1 nalfeshnee 20%, 1d4 hezrous 40%, or 1d4 vrocks 50%)
STATISTICS
Str 40, Dex 13, Con 29, Int 23, Wis 22, Cha 24
Base Atk +15; CMB +32 (+34 bull rush); CMD 47 (49 vs. bull rush)
Feats Awesome Blow, Cleave, Improved Bull Rush, Improved Critical (bite) M, Improved Critical (claws), Improved Initiative M, Iron Will M, Power Attack M
Skills Bluff +25, Diplomacy +25, Fly +11, Intimidate +22, Knowledge (arcana) +24, Knowledge (planes) +24, Knowledge (any one other) +21, Perception +32, Sense Motive +24, Spellcraft +24, Stealth +11, Use Magic Device +25; Racial Modifiers +8 Perception
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.
SPECIAL ABILITIES
Demonic Knowledge (Su)
By expending one use of mythic power as a free action, the demon learns one weakness, vulnerability, or special defense of an opponent within reach.
Touch of Chaos (Sp)
This functions like the Chaos domain granted power, except the demon can expend one use of mythic power as a free action to use this ability when it hits with a natural attack.
Unholy Nimbus (Su)
Three times per day as a free action, the demon can create writhing colored lights on its body. One round later, the light bursts in a 60-foot radius. Any non-demon caught within this area must succeed at a DC 24 Will save or be dazed for 1d10 rounds as visions of madness hound it. The save DC is Charisma-based.