You're a master of persuasion, be it with soothing words or harsh barking commands. Prerequisite(s): Persuasive. Benefit: The bonus on Diplomacy and Intimidate skill checks granted by Persuasive increases by 2. In addition, you can expend one use of mythic power to treat a Diplomacy or Intimidate check as if you had rolled a natural 20. You must decide to use this ability before making the roll. |
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