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Mythic Diehard (Mythic)

You are difficult to put down, and almost impossible to kill.

Prerequisites: Diehard, Endurance.

Benefit(s): When your hit point total is below 0, you are staggered but do not take damage from taking standard actions. When you reach the negative hit point total that would normally result in your death, you have an additional number of negative hit points equal to your Constitution score + mythic tier beyond that. When in this range of negative hit points you automatically stabilize, but are unconscious.