The king who was ended by his own son, Mutaros grants his puissant skill-of-arms to anyone willing to fulfill his vengeance. Summoning RulesThe following describes the requirements and rituals for binding King Mutaros. Spirit Level: 9th
Ceremony: You read any one of the variants of King Mutaros's Legend. Granted AbilitiesKing Mutaros grants the following abilities. Major Granted Abilities
Spark of Anger: You summon bolts of lightning from the heavens as a standard action, striking a single creature you can see within 100 feet. On a failed Reflex save, the creature takes 20d6 points of electricity damage and is stunned for 1 round. A successful save prevents the stunned condition and reduces the damage by half. After using this ability, it becomes expended for 5 rounds. Minor Granted Abilities
Heartbreak: This ability functions as earthquake, except you can use this ability for a total number of rounds per day equal to your Charisma bonus plus ½ your binder level. These rounds do not need to be used consecutively. Activating this ability is a standard action, but after activating this ability, you can maintain it as a move action. Signs and InfluenceThe spirit affects you in the following ways:
Physical Sign: Ever-bleeding wounds appear on your throat and over your heart. These are the places where Mutaros's son stabbed him. Whenever you activate one of Mutaros's granted abilities, salty tears stream down your face. Vestigial CompanionYou gain the service of a resolute weasel familiar for the duration of the pact. Treat your binder level as your wizard level to determine your familiar's abilities. You are treated as lawful neutral for the purpose of adjudicating the familiar. This ability replaces roar of the king. |