School transmutation; Level alchemist 1, bloodrager 1, druid 1, sorcerer/wizard 1; Elemental School water 1 CASTING
Casting Time 1 standard action EFFECT
Range touch |
Extras |
Touch of the Sea
DESCRIPTION
You cause webs to grow between the target's fingers and its feet to transform into flippers, granting a swim speed of 30 feet along with the standard +8 bonus on Swim checks and the ability to take 10 even if distracted or endangered. You can also use the run action while swimming, provided you swim in a straight line. This transformation causes any boots or gloves the target is wearing to meld into its form (although magic items with a continuous effect continue to function). This spell does not grant the target any ability to breathe water. Section 15: Copyright Notice - Advanced Player's GuideAdvanced Player's Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn. |
Sign in|Report Abuse|Powered By Google Sites