School evocation [earth]; Level bloodrager 1, druid 1, magus 1, ranger 1, sorcerer/wizard 1 CASTINGCasting Time 1 standard action EFFECTRange close (25 ft. + 5 ft./2 levels) |
Extras |
Thunderstomp
DESCRIPTIONYou stomp your foot or strike your weapon against the ground or floor, creating a ripple of power that you can use to trip a creature. Attempt the combat maneuver check to trip the target, but instead of your base attack bonus you can use your caster level, and instead of your Strength modifier you can use your spellcasting ability score modifier (Intelligence for magi and wizards; Wisdom for druids and rangers; Charisma for bloodragers and sorcerers). This does not provoke an attack of opportunity. This spell has no effect if you cannot reach the ground or floor, or if your target is not in contact with the ground or floor. Thunderstomp, GreaterSchool evocation [earth]; Level bloodrager 3, druid 3, magus 3, ranger 3, sorcerer/wizard 3 CASTINGCasting Time 1 standard action EFFECTRange 60 ft. DESCRIPTIONThis spell functions as thunderstomp, except as noted, and it affects all creatures in the area, regardless of size. When you attempt the combat maneuver check, apply its result to each creature within the area. Section 15: Copyright Notice
Pathfinder Roleplaying Game Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. Stephens, and Russ Taylor. |
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