School conjuration (teleportation); Level magus 5, occultist 5, psychic 5, sorcerer/wizard 5, spiritualist 5, summoner 4, unchained summoner 5, witch 5; Domain travel 5; Elemental School void 5 CASTING
Casting Time 1 standard action EFFECT
Range personal and touch | By the way...
Because ships are constantly in motion, the caster of spells of the teleportation subschool must have line of sight to teleport onto a ship. Otherwise, a caster must scry upon a particular ship first, then immediately teleport to the scryed destination. Any delay in casting means the ship has moved from its scryed location and the spell fails.
Source S&SPG |