School enchantment (compulsion) [draconic, evil, mind-affecting]; Level mesmerist 5, occultist 5, shaman 5, sorcerer/wizard 5, witch 5 CASTING Casting Time 1 standard action EFFECT Range touch You unleash all the target’s anger and destructive urges, causing it to fly into a violent bloodlust. The target attacks creatures as determined by the following table. If a creature is killed or the target is for some reason unable to effectively attack it, roll on the table again to select a new action for the target.
Beginning on its next turn, the target attacks the subject determined by the chart with a melee weapon, natural weapon, or supernatural ability that deals damage. If necessary, it moves to or charges to the subject in order to make this attack. If it is unable to reach its subject on its next turn, the target uses its turn to get as close as possible to the subject of its bloodlust. The target gains a +2 morale bonus on attack and damage rolls, and cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any abilities that require patience or concentration. This spell is otherwise treated as confusion and rage—any creature immune to confusion or rage is immune to this spell, and any ability or effect that ends confusion or rage (such as calm emotions) can end this spell. Antipaladins, bloodragers, clerics, and inquisitors who worship a god of evil dragons add this spell to their spell lists as a 4th-level spell. |