School transmutation; Level alchemist 1, bloodrager 1, magus 1, sorcerer/wizard 1, summoner/unchained summoner 1, witch 1 CASTING Casting Time 1 round EFFECT Range close (25 ft. + 5 ft./2 levels) |
DESCRIPTION
Medium Weapon Damage | Tiny Weapon Damage | Large Weapon Damage |
---|---|---|
1d2 | — | 1d3 |
1d3 | 1 | 1d4 |
1d4 | 1d2 | 1d6 |
1d6 | 1d3 | 1d8 |
1d8 | 1d4 | 2d6 |
1d10 | 1d6 | 2d8 |
1d12 | 1d8 | 3d6 |
2d4 | 1d4 | 2d6 |
2d6 | 1d8 | 3d6 |
2d8 | 1d10 | 3d8 |
2d10 | 2d6 | 4d8 |
This spell causes instant diminution of a humanoid creature, halving its height, length, and width and dividing its weight by 8. This decrease changes the creature's size category to the next smaller one. The target gains a +2 size bonus to Dexterity, a -2 size penalty to Strength (to a minimum of 1), and a +1 bonus on attack rolls and AC due to its reduced size.
A Small humanoid creature whose size decreases to Tiny has a space of 2-1/2 feet and a natural reach of 0 feet (meaning that it must enter an opponent's square to attack). A Large humanoid creature whose size decreases to Medium has a space of 5 feet and a natural reach of 5 feet. This spell doesn't change the target's speed.
All equipment worn or carried by a creature is similarly reduced by the spell.
Melee and projectile weapons deal less damage. Other magical properties are not affected by this spell. Any reduced item that leaves the reduced creature's possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage (projectiles deal damage based on the size of the weapon that fired them).
Multiple magical effects that reduce size do not stack. Reduce person counters and dispels enlarge person.
Reduce person can be made permanent with a permanency spell.
Reduce Person, Mass
School transmutation; Level bloodrager 4, magus 4, sorcerer/wizard 4, summoner 3, unchained summoner 4
EFFECT
Target one humanoid creature/level, no two of which can be more than 30 ft. apart
DESCRIPTION
This spell functions like reduce person, except that it affects multiple creatures.
Mythic Reduce Person
You can decrease the target's size by up to two categories, to a minimum of Tiny. If the target shrinks two sizes, its weight decreases by a factor of 16 and it gains a +4 size bonus to Dexterity, a –4 size penalty to Strength, and a +2 bonus on attack rolls and to AC because of its decreased size. A Medium or Small humanoid creature whose size decreases to Tiny has a space of 2-1/2 feet and a natural reach of 0 feet.
Mythic reduce person counters and dispels mythic enlarge person.
Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.