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Phantasmal Asphyxiation

School illusion (phantasm)) [mind-affecting]; Level medium 3, mesmerist 4, psychic 4, sorcerer/wizard 4, spiritualist 4, witch 4


Casting Time 1 standard action
Components V, S, M (an empty vial)


Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration 1 round/level (D)
Saving Throw Will disbelief, then Fortitude partial (see text); Spell Resistance yes


Your target must succeed at a Will save or believe it can no longer breathe. An affected target must attempt a Fortitude save each round at the beginning of its turn. The first time it fails the Fortitude save, it is staggered until the next time it attempts a save against the spell. If the target fails a second Fortitude save in a row, it falls unconscious for the spell’s remaining duration. The target breathes normally while unconscious, but is shaken for 1 minute upon awakening. If the target succeeds at two Fortitude saves in a row, it shakes off the spell’s effects entirely. Otherwise, the target continues to attempt a save each round until it falls unconscious or the spell ends. This spell has no effect on creatures that don’t need to breathe.