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Ice Storm

School evocation [cold]; Level bloodrager 4, druid 4, magus 4, shaman 4, sorcerer/wizard 4, witch 4; Domain water 5, weather 5; Elemental School water 4


Casting Time 1 standard action
Components V, S, M/DF (dust and water)


Range long (400 ft. + 40 ft./level)
Area cylinder (20-ft. radius, 40 ft. high)
Duration 1 round/level (D)
Saving Throw none; Spell Resistance yes

By the way...
The sleet, snow, and ice created by this spell does not move with a ship, but the deck is considered icy. This spell also allows a ship to make an additional saving throw to extinguish fires.

Source Skull & Shackles Player's Guide