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Hollow Heroism

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School enchantment (compulsion) [mind-affecting, ruse]; Level bard 3, bloodrager 4, inquisitor 4, medium 3, psychic 4, sorcerer/wizard 4, spiritualist 4, summoner 4, witch 4

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Target creature touched
Duration 10 minutes/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a –2 penalty on attack rolls, saving throws, and skill checks until the spell's duration ends (no save).

Attempts to identify hollow heroism with a skill check incorrectly identify it as heroism (see the ruse descriptor).

Hollow Heroism, Greater

School enchantment (compulsion) [mind-affecting, ruse]; Level bard 6, psychic 7, sorcerer/wizard 7, witch 7

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Target creature touched
Duration 1 minute/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a –4 penalty on attack rolls, saving throws, and skill checks until the spell's duration ends (no save), increasing to a –8 penalty against fear effects. Additionally, she takes damage equal to your caster level when you reverse the spell.

Attempts to identify greater hollow heroism with a skill check incorrectly identify it as greater heroism (see the ruse descriptor).