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Glyph of Warding

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School abjuration; Level cleric/oracle 3, inquisitor 3, witch 3; Domain rune 3; Subdomain home 3


Casting Time 10 minutes
Components V, S, M (powdered diamond worth 200 gp)


Range touch
Target or Area object touched or up to 5 sq. ft./level
Duration permanent until discharged (D)
Saving Throw see text; Spell Resistance no (object) and yes; see text

Trapfinding and Magic Traps

Magic traps such as glyph of warding are hard to detect and disable. A character with the trapfinding class feature (only) can use the Perception skill to find the glyph and Disable Device to thwart it. The DC in each case is 25 + spell level, or 28 for glyph of warding.