School transmutation [see text]; Level bloodrager 4, druid 4, magus 4, ranger 4, sorcerer/wizard 4 CASTING Casting Time 1 standard action EFFECT Range personal DESCRIPTION You gain mastery over the element matching the elemental essence in your blood (fire for ifrits, earth for oreads, air for sylphs, and water for undines). If you are a suli, you can choose any one of the four options as you cast this spell, but the duration is reduced to 1 round per level. Your mastery gives you an insight bonus to your speed or a new movement mode, depending on the element you master, and grants one additional benefit. This spell's descriptor matches the chosen element.
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