School enchantment (compulsion) [mind-affecting]; Level bard 0, inquisitor 0, magus 0, shaman 0, sorcerer/wizard 0, summoner/unchained summoner 0, witch 0 CASTING
Casting Time 1 standard action EFFECT
Range close (25 ft. + 5 ft./2 levels) |
Extras |
Daze
DESCRIPTION
This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute. Dazed Condition: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC. Daze, MassSource Ultimate Magic School enchantment (compulsion) [mind-affecting]; Level bard 4, inquisitor 4, sorcerer/wizard 4, summoner/unchained summoner 4, witch 4 CASTING
Components V, S EFFECT
Range medium (100 ft. + 10 ft./level) DESCRIPTION
This spell functions as daze, except as noted above. Section 15: Copyright Notice
Pathfinder Roleplaying Game Core Rulebook. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. Pathfinder Roleplaying Game Ultimate Magic. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor. |
Sign in|Report Abuse|Powered By Google Sites