School necromancy [curse, evil]; Level cleric 4, druid 4, shaman 4, sorcerer/wizard 4, witch 4 CASTING Components V, S, M (the heart of a creature that dwelled in the area and powdered onyx worth 700 gp) EFFECT Range touch DESCRIPTION By touching the ground, you curse the land with four unnatural hazards. This functions as lesser curse terrain, but with the effects of the major perilous demesne curse. Curse Terrain, GreaterSchool necromancy [curse, evil]; Level cleric 6, druid 6, shaman 6, sorcerer/wizard 6, witch 6 CASTING Components V, S, M (the heart of a creature that dwelled in the area and powdered onyx worth 1,500 gp) EFFECT Range touch DESCRIPTION By touching the ground, you curse the land with six unnatural hazards. This functions as lesser curse terrain, but with the effects of the greater perilous demesne curse. Curse Terrain, LesserSchool necromancy [curse, evil]; Level cleric 2, druid 2, shaman 2, sorcerer/wizard 2, witch 2 CASTING Casting Time 10 minutes EFFECT Range touch DESCRIPTION By touching the ground, you curse the land with three unnatural hazards, as the minor perilous demesne curse. Though this makes the hazards appear frequently, their manifestations are still unpredictable—you can’t control when the hazards begin or end, nor where they appear within the cursed terrain. Curse terrain spells can be made permanent with a permanency spell. The minimum caster level and gp cost are shown on the table. The spell is still dismissable if made permanent. Spell Minimum Caster Level gp; Cost Lesser curse terrain 9th 2,500 gp Curse terrain 11th 7,500 gp Greater curse terrain 15th 17,500 gp Supreme curse terrain 19th 27,500 gp Curse Terrain, SupremeSchool necromancy [curse, evil]; Level cleric 8, druid 8, shaman 8, sorcerer/wizard 8, witch 8 EFFECT Range touch DESCRIPTION By touching the ground, you curse the land with seven unnatural hazards. This functions as lesser curse terrain, but with the effects of the grand perilous demesne curse. |