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School illusion (glamer); Level alchemist 2, bard 2, magus 2, sorcerer/wizard 2, summoner/unchained summoner 2

CASTING

Casting Time 1 standard action
Components V

EFFECT

Range touch
Target creature touched
Duration 1 min./level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Helpful Info

Concealment Miss Chance

Concealment gives the subject of a successful attack a 20% chance that the attacker missed because of the concealment. Make the attack normally—if the attacker hits, the defender must make a miss chance d% roll to avoid being struck. Multiple concealment conditions do not stack.