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School transmutation; Level druid 5, shaman 6


Casting Time 24 hours
Components V, S, M (herbs and oils worth 2,000 gp), DF


Range touch
Target animal or tree touched
Duration instantaneous
Saving Throw Will negates; Spell Resistance yes

Editor's Note

If you cast awaken, an animal's type changes to magical beast. Do you change its HD to d10s, increase its BAB to that of a magical beast, and gain other features of the magical beast type? It also gains two Hit Dice; are these d8s or d10s? If the animal was trained to wear barding, does it retain this ability once it is awakened? If the animal wasn't trained to wear barding, how can the awakened creature learn how to wear armor?

Only the animal's type changes to magical beast, it doesn't gain all the mathematical benefits for this type change (think of it as a "quick rules" version of adding a template to a creature).

The 2 HD it gains are d8s.

An animal trained to wear barding can continue to do so without penalty once it is awakened. Once it's awakened, it can either spend a feat on armor proficiency or take class levels in a class that grants armor proficiency, just like any intelligent creature.