School transmutation; Level cleric/oracle 2, druid 2, ranger 2, sorcerer/wizard 2 CASTING
Casting Time 1 standard action EFFECT
Range personal |
Extras |
Envenomed Skin
-DESCRIPTION
The caster's skin becomes mottled with violet, poison filled pustules. Any time the caster suffers physical damage (but not energy damage) there is a 50% chance that one or more of the pustules will rupture, spewing forth a poison. Anyone within 5 feet must make a Reflex save or be struck by the magically created poison. The save for the poison itself is a Fortitude save of the same DC as envenomed skin. Poison: contact; save DC of spell; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 1 save. As a standard action, the caster can voluntarily rupture a pustule, which has the same effect. The effect of the spell incurs a -2 circumstance penalty on all Charisma-based checks, except that it confers a +2 circumstance bonus on all Disguise checks. Section 15: Copyright Notice – 101 2nd Level Spells101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell. |
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