Extras |
Disorienting QuakeDESCRIPTION
You cause chaotic energies to violently shake and disorient the target of this spell. The target is shaken for 1 round and must make an Acrobatics check (DC 20) or fall prone. Section 15: Copyright Notice – 101 0-Level Spells101 0-Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell. |
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