School necromancy; Level cleric/oracle 2, sorcerer/wizard 2 CASTING Casting Time 1 standard action EFFECT Range 10 ft. |
Extras |
Charnel StenchThe gadget spec URL could not be found
DESCRIPTION You exude a carrion stench that causes all living creatures (except you) in a 10-foot-radius emanation to become sickened. This condition lasts as long as the creature is in the area and for 1d4+1 rounds after it leaves. Any creature that succeeds on its save but remains in the area must continue to save each round on your turn. A neutralize poison spell removes the effects from a sickened creature, and creatures immune to poison are unaffected by the stench. Section 15: Copyright Notice
Book of Lost Spells - Copyright 2015, Frog God Games, LLC |
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