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Animate Skeleton

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School necromancy [evil]; Level cleric/oracle 1, sorcerer/wizard 1


Casting Time 1 standard action
Components V, S, M (you must prepare a salve worth at least 10 gp per HD of the skeleton and rub it on each corpse you intend to animate)


Range touch
Target s one or more corpses touched
Duration instantaneous
Saving Throw none; Spell Resistance no