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School conjuration (creation) [metal]; Level cleric 3, saboteur 3, vanguard 3, witch 3 CASTING
Casting Time 1 standard action EFFECT
Range medium (100 ft. + 10 ft./level) |
Extras |
Needle Storm
DESCRIPTIONYou toss the needle into the air as you cast the spell. A furious burst of tiny spikes erupts from a point nearby. Any creature caught in the area of the needle storm is
assaulted by hundreds of needles, taking 1d8 piercing
damage per two caster levels (max 5d8) and begins
bleeding, taking 1d6 bleeding damage each round. A
Reflex save halves the damage and negates the bleeding. Section 15: Copyright Notice
Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore |
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