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School conjuration (creation) [metal]; Level bloodrager 4, magus 4, saboteur 4, sorcerer/wizard 4, vanguard 4 CASTING
Casting Time 1 standard action
EFFECT
Range medium (100 ft. + 10 ft./level) |
Extras |
Impact
DESCRIPTIONYou conjure a number of magically-charged orbs of
iron and steel, each of which impact their targets with
great force. You create one orb per four caster levels
(max 4). Each orb you create flies out to strike creatures
within range; you can have more than orb target a single
creature, but a single orb only hits once. You must make
a ranged touch attack to strike with each orb. On a hit,
the target takes 4d6 bludgeoning damage. This damage
is considered magic for the purpose of overcoming damage reduction. If multiple orbs strike a single
creature, the damage is totaled before damage reduction
is applied. Section 15: Copyright Notice
Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore |
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