Aura faint enchantment; CL 4th Slot —; Price 150 gp; Weight — Description
This sweet-tasting liquid causes the character drinking it to become enraptured with the first creature she sees after consuming the draft (as charm person—the drinker must be a humanoid of Medium or smaller size, Will DC 14 negates). The charm effect wears off in 1d3 hours. Construction Requirements
Craft Wondrous Item, charm person; Cost 75 gp |