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Drinking Horn of Bottomless Valor

Aura moderate enchantment; CL 10th; Weight 2 lbs.
Slot none; Price 24,000 gp


This horn is bound with fittings of gold and decorated with ornate carvings depicting scenes of glorious battle.

A fully charged horn has 3 charges—charges used are automatically renewed each day. So long as the horn has at least one charge remaining, it's owner can command it to fill with mead or a similar alcoholic drink.

A creature can spend one or more charges while drinking from the horn to gain the following benefits:

1 charge: The drinker gains 1d8 temporary hit points (as if from an aid spell), which last for 1 minute. Using 1 charge is similar to drinking a potion—it takes a standard action and provokes an attack of opportunity (though certain abilities can reduce the action required).

2 charges: The drinker gains 1d8+5 temporary hit points and is enlarged, as the spell enlarge person, for 5 minutes. To use 2 charges, the drinker must spend a full round drinking from the horn, which always provokes an attack of opportunity

3 charges: The drinker gains 1d8+10 temporary hit points, is enlarged for 10 minutes, and gains the benefit of a heroism spell for as long as she is enlarged. To use all 3 charges, the drinker must spend 2 full-round actions drinking from the horn.

A creature must drink deeply from the horn to receive its full benefit.


Craft Wondrous Item, aid, enlarge person, heroism; Cost 12,000 gp