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Rod of Withering

Aura strong necromancy; CL 13th; Slot none; Price 25,000 gp; Weight 5 lbs.


A rod of withering acts as a +1 light mace that deals no hit point damage. Instead, the wielder deals 1d4 points of Strength damage and 1d4 points of Constitution damage to any creature she touches with the rod (by making a melee touch attack). If she scores a critical hit, the damage from that hit is permanent ability drain. In either case, the defender negates the effect with a DC 17 Fortitude save.


Craft Magic Arms and Armor, Craft Rod, contagion; Cost 12,500 gp