Everflowing Aspergillum

Aura faint conjuration; CL 5th; Weight 4 lbs.; Price 7,805 gp


The holy water in this +1 battle aspergillum never runs dry. However, the water vanishes 1 round after leaving the aspergillum, so it cannot be collected. As a full-round action, the wielder can swing the weapon to dispense a vial's worth of holy water as a ranged touch attack with a maximum range of 10 feet and no range penalty. An everflowing aspergillum counts as a good-aligned weapon for purposes of overcoming damage reduction.


Craft Magic Arms and Armor, bless water, create water; Cost 3,905 gp

Image used by permission of Bart R. Voigt.