Price +2 bonus
Aura strong evocation; CL 12th; Weight


An igniting weapon functions as a flaming weapon that also causes the target to catch fire upon striking it with a successful critical hit. The target does not get a saving throw to avoid catching fire, but can make a save each round on its turn to put out the fire. The flaming ability must be active for the weapon to set enemies on fire.


Craft Magic Arms and Armor, flame blade, flame strike, or fireball; Cost +2 bonus