Aura moderate evocation; CL 8th (cold or electricity) or 10th (fire) DESCRIPTIONThe energy palm is a steel hand prosthetic that enhances any masterwork or magic weapon it holds with energy damage, as though wielding a flaming, frost, or shock weapon. The energy type is chosen when the prosthetic is crafted and can not be changed. If the weapon wielded already possesses an ability of the type provided by the energy palm, no benefit is gained. The energy palm does not apply the energy damage to unarmed attacks. In the case of ranged weapons, the energy damage is applied to the ammunition. CONSTRUCTION REQUIREMENTSCraft Wondrous Item, animate objects, and flame blade, flame strike, or fireball (fire), or chill metal or ice storm (cold), or call lightning or lightning bolt (electricity); Cost 1,080 gp. |
Gamemastering > Other Rule Systems > Variant Rules (3rd Party) > 4 Winds Fantasy Gaming > The Loss of a Body Part > Prosthetics > Magical Prosthetics >