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Final Rest

A disease brought from a ruined starship, final rest saps emotion until the victim simply gives up living.

Type disease, inhaled; Save Fortitude DC 16; Onset 1 week; Frequency 1/day

Effect

1d2 Charisma damage; while any Charisma damage remains, the victim cannot gain morale bonuses, receives a +2 bonus on saves against mind-affecting effects, and must attempt a saving throw even against harmless mind-affecting effects.

Cure

2 consecutive saves