A disease brought from a ruined starship, final rest saps emotion until the victim simply gives up living. Type disease, inhaled; Save Fortitude DC 16; Onset 1 week; Frequency 1/day Effect 1d2 Charisma damage; while any Charisma damage remains, the victim cannot gain morale bonuses, receives a +2 bonus on saves against mind-affecting effects, and must attempt a saving throw even against harmless mind-affecting effects. Cure 2 consecutive saves |