Gamemastering‎ > ‎Afflictions‎ > ‎Curses‎ > ‎


This insidious curse is often placed upon areas within dungeons and tombs where dexterity or skill at arms are essential for survival. It's less commonly attached to magical weapons, making their use problematic at best.

Type curse; Save Will DC 22


The afflicted character takes a –5 penalty on all Dexterity-based skill checks. Furthermore, during combat the victim must succeed at a DC 20 Reflex save at the beginning of each round or drop a held item (such as a weapon or wand). If she fails the save but isn't holding anything, she instead loses her balance and falls prone.