You can manipulate the elemental nature of your spells. Benefit: Choose one energy type: acid, cold, electricity, or fire. You may replace a spell’s normal damage with that energy type or split the spell’s damage, so that half is of that energy type and half is of its normal type. Level Increase: +1 (an elemental spell uses up a spell slot one level higher than the spell’s actual level.) Special: You can gain this feat multiple times. Each time you must choose a different energy type. |
Feats > Metamagic Feats >