You are grated a small bit of divine power as a result of your veneration of a pantheon of deities. Prerequisites: Wis 13, must worship a pantheon of deities. Benefit: When taking this feat, select a pantheon from the list below. You gain the listed spell-like ability for your selected pantheon, usable once per day. If the granted spell allows a saving throw, the DC is equal to 10 + 1/2 your character level + your Charisma modifier. Special: If you act out of line with the tenets of your pantheon's beliefs, you lose the ability to cast the granted spell-like ability until you have received an atonement for your transgression (as a cleric restoring lost class abilities). Example PantheonsArchdevils (Aligned, Racial, and Cultural)Common Believers devils, diabolists, tieflings Granted Spell-Like Ability infernal healing Ascended Pantheon (Cultural)Common Believers adventurers, individualists Granted Spell-Like Ability divine favor Demon Lords (Aligned, Cultural, and Racial)Common Believers drow, murderers, psychopaths Granted Spell-Like Ability lesser confusion Dwarven Pantheon (Racial)Common Believers dwarves Granted Spell-Like Ability crafter’s fortune Eldest (Cultural and Racial)Common Believers druids, gnomes, fey Granted Spell-Like Ability silent image Elven Pantheon (Racial)Common Believers elves, half-elves Granted Spell-Like Ability identify Empyreal Lords (Aligned and Cultural)Common Believers aasimars, angels Granted Spell-Like Ability protection from evil |
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