Feats‎ > ‎Combat Feats‎ > ‎

Filthy Weapons (Combat)

The gadget spec URL could not be found

You spread contagion with your weapons by covering their business ends in virulent muck and sewage.

Prerequisite(s): Knowledge (dungeoneering) 1 rank, Knowledge (nature) 1 rank.

Benefit(s): You can take a standard action to cover a weapon in decomposing waste, slimy filth, or other virulent agent.

The next attack with that weapon that succeeds against a foe exposes the target to filth fever. If the attack is a critical hit, the filth fever has an onset time of 1 round, and a save DC equal to 10 + 1/2 your base attack bonus + your Intelligence modifier.