Feats‎ > ‎Combat Feats‎ > ‎

Charging Hurler (Combat)

You know how to use your momentum to enhance your thrown weapon attacks.

Prerequisite: Point-Blank Shot.

Benefit: You can use the charge rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent, gaining the +2 bonus on the attack roll and taking a –2 penalty to your AC until the start of your next turn.