You magic can be fueled with your own blood, increasing its potency. Prerequisite(s): 1st-level druid Benefit: Prior to casting a spell, you may wound yourself to feed the magical energies you unleash. You may suffer 3 points of damage (which cannot be prevented in any way) to generate one of the following effects.
You may deal damage to your target in multiples of 3 to generate these effects, up to a number of times equal to 1 + your Constitution bonus (if any). Special: A spell need not be prepared ahead of time as an empowered blood spell in order to take advantage of this feat. |
Feats > 3rd Party Feats > Louis Porter Jr. Design > Metamagic Feats - 3rd Party - Louis Porter Jr. >